
And its difficult to see the highest level limit breaks without specifically working towards them, so I didn't see the others until later as well (I still haven't seen Vincent's or Aeris' or Cait Siths). So I didn't get to see it, and I wouldn't see it later until my second playthrough. And I was like "that was his Omnislash?" I didn't know if that was supposed to be it or not. The battle was over and it showed Sephiroth with the bloody face and everything. Cloud did his normal counter-attack because of the black belt. In that mini battle, I saw it say "Omnislash," and then Sephiroth attacked me first. Well, I had a black belt equipped on Cloud.

And - after the last battle, it gives you a mini battle with Sephiroth, in which Cloud's Omnislash charges up and you are supposed to be able to unleash it. Then you fight the last battle and its over, and Aeris is still gone - and I had also been expecting a "Ruined World" like in VI, which of course didn't happen. At the end of the game one of the characters says "its not over yet!" before the last battle. I ended up being disappointed at a few other things - I thought for sure Aeris would come back. But I was still excited at playing through the game. When I started playing - honestly I was a bit let down when seeing the simple images of the gameplay, I was expecting something even better looking, like what X or XII ended up being, since I had heard so much about the graphics, and I had played Perfect Dark on N64 - and when you first start and the camera goes down to Cloud and 2 soldiers beside the train tracks and you see those polygonal characters kinda "bouncing" on top of the prerendered background - I was kinda disappointed. Then just before going to college I finally paid $50 for a used PSX and got FFVII for $20, in 2001. I was in high school and we got an N64 and so that's what I played on until college. That's what I remembered most about the game and what made me want to experience it. I don't know where I first heard about VII but I remember picking up the Brady Games guide in a store - and looking through - and seeing the limit breaks, with epic amounts of destructive light energy apparently coming out of the characters' attacks. My experience was: I had played VI on SNES in 1995 (I only knew it as III at the time) - my first real RPG ever, and a great experience.

#FACE OF MARS FINAL FANTASY 2 SNES SERIES#
For sheer straight game design, concept, story and execution, FFVI remains the masterpiece of the Final Fantasy series to me. It's a good game, but a lot of people view it through rose-tinted lenses because it was their first, as some have pointed out even in these comments. Frankly, I played VI first, but when I got to VII it felt like too much of it was an imitation of what had been done in VI.ĭon't get wrong, I think it earns it's place as a Masterpiece, but for the reason that it introduced so many to RPGs, not because of the amazing quality of the game it was.

It had a terrifying intelligent villain who made Sephiroth pale in comparison, and a massive character driven story. Of the Final Fantasy games that I've played, I've always held that VI has been the best. It seems to me that the reason it has held that status is primarily because it was the first RPG for many players. I've played FFVII and it's a good game game, but it never struck me as the cream of the series. ".traditional fantasy setting of past FF games with a steampunk aesthetic."įinal Fantasy VI? Compared to VI, VII was regular tech with magic tossed in.
